Who‘s Who on Cloud Computing Market
Cloud computing market started appearing around 10 years ago. It seems to be not that long, but the rapid technological development is sometimes changing our lives faster than we even think. The cloud is a future of the IT-industry, and very soon this market will go all in for massive adoption, availability and affordability of cloud computing services. So, what’s going on around cloud computing today? Let’s start with cloud gaming.
Cloud gaming services – cloud market “PSPs”
Cloud gaming can still be considered an emerging industry. This is indeed a promising segment, but its infrastructure is still being developed and existing providers still have a lot of self-improvement work ahead. Cloud gaming means that your game is stored, processed and launched on remote GPU-servers, while your device simply receives a dynamic image (stream) of a game. It helps those who do not have high-performance gaming PCs or laptops and those who do not want to spend a lot of money every few years to update their hardware.
Let’s just imagine that the whole cloud computing market is a “team” of gadgets. Then cloud gaming providers will be “PSPs”. PSP is a handheld game console developed by Sony that was a really hot trend back in the latter half of the 2000s. Once adored by many this device soon became completely “out of the game”. Its scope was limited to the gaming market only and other multifunctional devices took over.
Anyway, cloud gaming is currently less than 1% of the cloud computing market. It is indeed promising but still tiny. Computing power is necessary for AI-related research, Big Data, machine learning, etc. It is also demanded by users who are tired of spending money on new hardware every several years to be able to enjoy modern resource-hungry software. And that’s who we all are.
Cloud giants – cloud market “PDAs”
Today leaders of the cloud computing market – AWS, Google Cloud, Azure, etc. – have very complex user-interface and are not available for a wide audience. These services are rather clumsy and already do not meet expectations of the changing market. The market needs a “cloud in every home” solution (if to rephrase a famous slogan by Bill Gates). At some point many leaders of certain industries showed their failure to be flexible and adapt to a new environment. One can recall Konica – a famous manufacturer of film, film cameras and many other stuff. Konica Minolta (after the merger of two companies) produced its first digital camera around 2004, when Nikon and Canon had already released a line of filmless cameras. As a result Konica Minolta transferred assets related to camera manufacturing to Sony and withdrew the market. We can think of cloud market leaders as “PDAs” – big and inconvenient devices with a stylus. Personal digital assistants soon became unmaintainable and clumsy, as other more convenient devices appeared.
So why are these services still setting the tone? Simply because there are no “iPads” yet! There are no easy-to-use, user-friendly and multifunctional cloud solutions that will meet expectations of anyone – from a gamer or a developer, to an owner of a low-performance PC or an ultrathin tablet. Services that manage to make cloud computing available to a casual user will get a market of millions of consumers and speed up our technological development. Every user will receive needed processing power and will stop spending money on hardware updates every few years.
Boosteriod – a cloud market “iPad”
Such an “iPad”-like cloud solution already exists. Boosteroid is a multifunctional cloud platform that provides access to games and different software products. It will be useful for everyone – from gamers and machine learning scientists to architects and just casual users who have low-performance devices. This solution will allow both individuals and businesses to reduce costs on purchase and maintenance of high-performance hardware, as well as provide everyone with a powerful tool to achieve their goals.